JAN 2017 - PRESENT
Leading the development of design elements and processes. Working with stakeholders to create and develop full products for enterprise and consumer level platforms.
Senior UI/UX Designer
Apr 2013 – FEB 2016
Worked on the Design to team to help develop and implement features. Created Player Flows and Wireframes along with Systems and Level Designers. Converted the existing game from a Facebook based platform to iOS and Android. Launched in Korea and China. Top 10 in App Stores.
Lead UI Designer
JUL 2011 - APR 2013
Joined the #1 Facebook game CityVille to design and implement new features as well as improve current systems. Also worked with ChefVille and unreleased mobile title.
Disney Interactive (Playdom)
NOV 2010 - JULY 2011
Recreated Facebook social titles for the iPhone/iPad platform. Worked on converting City of Wonder to a smaller iPhone size. Also created early mocks for the Gardens of Time game for iPad.
SEP 2004 - NOV 2009
Designed and implemented menus of the #1 Sports Franchise in the world for PS3 and Xbox 360. EA Tiburon Sharkies Award recipient for Contribution to Studio Culture (we made a friggin ball pit!).